CCD.SCHOOL
0xp
The Two Views
Mission 06 · World 2

Session View

The clip grid.

A grid you play like an instrument. No timeline required.

+70 XP🏅 Scene Stealer

// WHAT IT DOES

Session View is a grid: tracks across the top, scenes down the side. Each cell holds a clip — a loop of audio or MIDI you can launch any time.

Press a clip's play triangle → it loops. Press another clip on the same track → the first stops, the second starts. Press a Scene → every clip on that row launches together.

Think of it like → Like a launchpad of LEGO blocks. Snap them together in any order, see what fits.
▸ WHY YOU CARE
  • Jam ideas live without committing to a timeline.
  • Swap an intro for a chorus mid-performance with one click.

// SEE & HEAR IT

BAR 1/4
SCENEDRUMSBASSCHORDSLEAD
▸ HOW IT WORKS

Each clip slot is a launchable container. A scheduler reads Quantization, then triggers the clip on the next musical division.

▸ Signal flow — watch the dot
▸ SIGNAL FLOW
ClickINPUTQuantizePROCESSScheduleGAINClip PlaysSENDAudio EngineOUT
Glowing dot = your signal travelling through Live.
▸ LISTEN FOR
  • Launches snap to the bar — quantize is doing its job.
  • Stop button (square) silences a track without killing the project.
▸ WALKTHROUGH (3 steps)
  1. 1. DO: Click any clip's triangle.
    ▸ LISTEN: It launches on the next bar (default 1-bar quantize).
  2. 2. DO: Click a different clip on the same track.
    ▸ LISTEN: First stops, second starts at the next bar.
  3. 3. DO: Click the Scene row triangle.
    ▸ LISTEN: All clips in that row launch together.
▸ COMMON MISTAKES
  • Setting Global Quantize to None and wondering why clips jump in mid-beat.
  • Forgetting only one clip per track plays at a time.

// QUIZ (QUICK)

Question 1 / 30 correct
A scene is…
🎧 Headphones recommended — click to enable audio (each device & sim has its own ▶ play button)