CCD.SCHOOL
0xp
WorldsProducerSynthesisMovement & CharacterBuild Your Own Patch
Mission 018

Build Your Own Patch

Take the test: design a sound from scratch.

If you can build the four basic patches from scratch, you understand synthesis.

+80 XP🏅 Synth Graduate

// WHAT IT DOES

Take everything you've learned and design a sound from a blank INIT. Pick a family — bass, lead, pad, or pluck — and follow the recipe. No presets.

Step 1: pick the oscillator(s). Step 2: set the filter. Step 3: shape the amp and filter envelopes. Step 4: add (LFO + ). Step 5: add the right effects (, delay, ).

If you get stuck, A/B against a preset you like — find the one difference and copy that single setting.

Think of it like → If presets are recipes from a cookbook, building from scratch is improvising in your own kitchen. The first time is slow. By the tenth time, it's faster than reading.
▸ WHY YOU CARE
  • Building from scratch makes every preset readable forever.
  • It's the difference between a producer who scrolls presets for an hour and one who designs the right sound in five minutes.
  • It's also the thing that turns 'I'm learning synthesis' into 'I am a sound designer'.

// SEE & HEAR IT

▸ Pick a preset, hold a key — feel the envelope shape. Crank RES + F·ENV for the acid squelch.

▸ HOW IT WORKS
▸ Signal flow — watch the dot
▸ SIGNAL FLOW
VoicingINPUTTonePROCESSTimeGAINMotionSENDSpaceOUT
Glowing dot = your signal travelling through Live.
▸ LISTEN FOR
  • Each step adding a distinct character that wasn't there before.
  • Modulation making notes feel different to each other.
  • Effects placing the sound in a space without burying it.
▸ WALKTHROUGH (4 steps)
  1. 1. DO: Set yourself a brief: 'Pluck for a melodic house lead, in F minor'. INIT the synth.
    ▸ LISTEN: Silence — blank canvas.
  2. 2. DO: Step 1: pick a saw. Step 2: LP filter base 500 Hz, Q=4.
    ▸ LISTEN: Dull saw.
  3. 3. DO: Step 3: amp A=5 ms, D=300, S=0, R=200. Filter A=0, D=250, S=0, amount=3500.
    ▸ LISTEN: Plucky character emerges.
  4. 4. DO: Step 4: velocity → cutoff (+20%), random → pitch (tiny). Step 5: 1/8 ping-pong delay, plate reverb 1.5 s decay.
    ▸ LISTEN: Finished pluck — polished, expressive.
▸ COMMON MISTAKES
  • Reaching for presets when you get stuck — the stuck moment IS the learning.
  • Treating effects as 'fix-it' tools instead of part of the design.

// QUIZ (QUICK)

Question 1 / 30 correct
What's the most important rule of subtractive synthesis?
🎧 Headphones recommended — click to enable audio (each device & sim has its own ▶ play button)