CCD.SCHOOL
0xp
Devices
Mission 24 · World 4

Reverb & Delay

Space and echo.

Space and echo. The two effects every record needs.

+60 XP

// WHAT IT DOES

Reverb adds the sound of a room — small, big, plate, hall. Delay adds discrete echoes — slap, ping-pong, dub.

Use them on Return tracks (sends) so multiple tracks share the same space — the mix sounds glued.

Think of it like → Reverb is the room. Delay is someone in the canyon shouting back.
▸ WHY YOU CARE
  • Reverb makes things feel like they're in the same room.
  • Delay creates depth and movement.

// SEE & HEAR IT

DRUMS
VOX
PAD
⤴ RETURN A — REVERB · One device, three tracks share it.

▶ Push a track's send up to drown it in the same reverb. Cleaner than putting Reverb on every track — and one knob changes the whole space.

▸ HOW IT WORKS

Source → Send → Return Track → Reverb/Delay → back into Master.

▸ Signal flow — watch the dot
▸ SIGNAL FLOW
SourceINPUTSendPROCESSReturnGAINReverb/DelaySENDMasterOUT
Glowing dot = your signal travelling through Live.
▸ LISTEN FOR
  • Predelay = clarity. Diffuse = warmth.
▸ WALKTHROUGH (3 steps)
  1. 1. DO: On a Return: drop Reverb. Send vocal +6 dB.
    ▸ LISTEN: Vocal sits in a room.
  2. 2. DO: Increase Predelay to 30 ms.
    ▸ LISTEN: Vocal stays clear, reverb arrives later.
  3. 3. DO: Replace with Delay → 1/8 dotted, feedback 30%, ping-pong on.
    ▸ LISTEN: Stereo dub echoes.
▸ COMMON MISTAKES
  • Insert reverbs on every track instead of returns — kills the mix.
  • 100% feedback delay = runaway.

// QUIZ (QUICK)

Question 1 / 30 correct
Hybrid Reverb arrived in…
🎧 Headphones recommended — click to enable audio (each device & sim has its own ▶ play button)